Saturday, 19 September 2015

Samung galaxy S6 Review


The Galaxy S6 leaves much of its Galaxy S5 DNA behind. Perhaps even more shocking than this materials about-face are the decisions to seal in the battery and leave out a microSD card slot, both choices made in service to staying slim. These are commonplace omissions in the smartphone sphere, but Samsung has been a die-hard defendant of both the removable battery and the extra storage option, until now. It's a move that makes a difference, too, at least on the power front. The S6's ticker ran down faster than last year's S5 did on a single charge.
In many ways, Samsung had no choice but to adopt this svelte, metal chassis and a pared-down, less "bloated" variation of Android 5.0 Lollipop. These moves silence customer complaints about the Galaxy S5's (and S4 and S3's) plasticky build, while also girding Samsung against staggering iPhone profits and an army of decent low-cost rivals from Lenovo, Xiaomi and Huawei.
Luckily for Samsung, the S6 is good enough to win back straying fans while also surpassing the all-metal HTC One M9 in extra features, battery life and camera quality.
On top of that, Samsung's S6 follows Apple's mobile payments lead with Samsung Pay, and takes a chance on its sturdy and home-made Exynos processor (versus the Qualcomm Snapdragon 810 that will be found in most of its high-end Android rivals). The S6 also bakes in wireless charging support and compatibility with a new version of the Gear VR virtual reality accessory -- two features you won't find on any iPhone.
Does the new phone have enough in the way of looks and specs to reverse Samsung's sagging smartphone sales? Without a doubt. Samsung continues to build on its camera strengths while also offering interesting extras its Android rivals don't have. The only real danger is in longtime fans of microSD cards and removable batteries punishing Samsung by finding vendors that do. Samsung's hardware has long stood up to the iPhone; at long last, its physical design does, too.

Design: Metal and glass; plastic be damned

With a matte aluminum alloy frame and Gorilla Glass 4 on the front and back, the S6 lives worlds apart from the plastic construction of five generations of Galaxy flagships. It's obvious that this is a different beast, and one for which fans have been crying out for years.
Samsung didn't get here overnight. It built on the metal-framed Note 4 and more midrange Galaxy Alpha, before experimenting with all-metal chassis in the youth-focused Galaxy A5 and A3.
So, let's talk about this silhouette. The S6 has Samsung's familiar pill shape, with rounded tops and bottoms and straighter sides. The power button and nano-SIM card slot sit on the right spine. A micro-USB charging port and headset jack live on the bottom, and the left spine houses separate up-and-down volume buttons, just like the iPhone 6.
A central, metal-ringed home button joins two capacitive keys for calling up recent apps and paging back. A terrific new feature lets you double-tap the home button to launch the camera at any time, even when the phone is locked (though that takes a little longer). Samsung has also improved the fingerprint scanner, which you can use to securely unlock the phone; instead of dragging your digit down across a sensor, you now just rest it on the home button. It's fast and reliable on the whole.
On the back, you'll find the 16-megapixel camera (same as the Note 4), and a sensor array that includes the camera's LED flash and heart-rate monitor. Up top, the IR blaster beams out infrared for folks who want to use their phones as a TV remote.
A few niggly negatives: the camera protrudes a bit from the back, which some may not like, and the phone's glass surfaces become a smudge gallery for your finest fingerprints. And unlike the S5, the S6 isn't waterproof.

In-hand feel

The Galaxy S6 feels far more fluid and thin than it looks in photos, especially compared with the slightly chunkier Galaxy S5. Next to its designer cousin, it's the S6 Edge that feels much slimmer than the S6, despite its being a hair thicker at its chubbiest point.

SAMSUNG GALAXY S6, S6 EDGE DIMENSIONS

Galaxy S6Galaxy S6 Edge
Dimensions (inches)5.6 x 2.8 x 0.275.6 x 2.8 x 0.28
Dimensions (millimeters)143.4 x 70.5 x 6.8142.1 x 70.1 x 7.0
Weight (ounces)4.94.6
Weight (grams)138132
Because of its straight edges, the S6 isn't as smooth or seamless as the iPhone 6 with its rounded sides, but without a case, the S6 is easier of the two to grip. Keep in mind that the 4.7-inch iPhone 6 is also smaller all-around than the 5.1-inch S6.
While we're on the topic, the S6 looks too much like the iPhone 6 to ignore. Its footprint may be larger and it sides might be straighter, but the shape and placement of things like the headset jack, speaker grille and volume buttons are shockingly similar when you see two devices side by side. Even the color of the white phones is matchy-matchy, with nearly indistinguishable shades of matte silver trim.
Notably, the S6 packaging includes tear drop-shaped in-ear headphones that look like the next evolution in the iPhone's Apple EarPods.

Display so crisp it hurts

Even though Samsung hasn't bumped up the screen's 5.1-inch size, it has spiked the resolution of its AMOLED display to 2,560x1,440 pixels, a density of 577 pixels per inch (ppi), currently the best on the market. Now come the inevitable questions: can the human eye really appreciate detail that fine, and is the higher resolution worth the likely impact on battery life?
The answer -- predictably, unsatisfyingly -- is yes and no. I grabbed an extra pair of eyeballs and placed the S6 side-by-side with the iPhone 6 (326ppi), Note Edge (525ppi) and Sony Xperia Z3 (424ppi). After staring at streaming videos, zoomed-in text and HD wallpaper, the S6 edged the rest only when we squinted really, really, really hard.
The S6's screen quality prowess was most apparent against the (poorer) Xperia Z3 in streaming video clarity and saturation, and less so against the iPhone 6. The Note Edge, which shares a 1440p resolution on a larger screen, came the closest to the S6 in terms of flawlessness.
Ironically, some of the revamped icons on the S6 home page look less focused, though every other graphic is razor-sharp.
If you plan on using the S6 in its Gear VR accessory -- which turns it into an Oculus Rift-style virtual reality helmet -- the extra resolution should really pay off because the S6 will be only a couple of inches from your eyes.
But in normal everyday use, the S6's nosebleed-high screen pixel density is probably too exact for most eyes to notice; it's an imposing feature on paper, but less critical in real life.

Preloaded apps

A few folders prepopulated by vendor apps buttresses the simplified look. There's a bucket of Google apps and services, and one for new partner Microsoft (this folder has Skype and OneDrive, for instance). Bonus: you can edit the folder color.
As for preloaded apps, a few Samsung programs remain, like Milk music and video and S Health, which are Samsung's answers to the iTunes Store and Apple Health, respectively. S Voice is another constant. To get more Samsung apps and partner apps, you'll need to open a shortcut and select them from the buckets marked Galaxy Essentials and Galaxy Gifts. One such Gift is Fleksy, a keyboard alternative that will come free with all S6 phones.

Extras: Fingernail sensitivity, parallax built-in

Samsung doesn't crow about it, but it looks like high screen sensitivity, an option on previous Galaxies, is built into the S6's display. Although the option has disappeared from the Settings menu, I was able to navigate the screen (but not the soft keys) using only my nail. Not so for my fuzzy chenille glove, though it should work with a more fitted leather variety.
Some of the preloaded S6 wallpaper gives you a small parallax effect when you rotate the screen from side to side; the background shifts slightly while icons remain in place. I noticed the effect on two wallpapers. It offers a tiny bit of extra dimension. You can obtain the same visuals with wallpapers on other phones.

Mobile payments up ahead

That improved fingerprint reader we talked about above isn't only for unlocking the phone. It also sets the S6 up for making mobile payments using Samsung Pay, which launches this summer in the US and South Korea. Although we're not sure which markets it'll work in next, we do know how it'll work -- here's our hands-on with Samsung Pay.
In the meantime, you can use Google Pay (with the S6's built-in NFC, or near-field communication, technology), or a variety of other payment apps. (Install Google Wallet, turn on NFC, and presto: Google Wallet appears in the NFC and Payment submenu under "Tap and Pay.")

Camera action

A 16-megapixel camera juts out slightly from the phones' back, sporting the same resolution we see on its big brother, 2014's Galaxy Note 4. The lens itself gets an upgrade over the Galaxy S5, to f/1.9, from the S5's f/2.2 rear camera.
The S6 and S6 Edge become the second wave of Samsung phones to include optical image stabilization (after the Note 4 and Note Edge), which should help smooth out shaky hand shots. A new auto-HDR (high dynamic range) feature means you won't have to stop to improve certain scenes, like landscapes. It'll automatically adjust white balance, too.
On the front, Samsung installs a 5-megapixel shooter for wide-angle selfies, promising improved low-light photos. As with the Note 4, you can shoot a selfie by tapping the sensor on the back of the phone, and you can download a separate Samsung shooting mode that'll take a self-portrait from the phone's rear camera.

Lay of the land, extra modes

The native camera app looks clean and simple (and similar to that of the HTC One M9, probably because of the common Android 5.0 denominator).
On-screen controls on the left and right edges include effects and the timer, plus settings that dig deep into options like tracking auto-focus and voice control. Meanwhile, the Mode button on the right pulls up six alterna-modes for effects like panorama and slow-motion (hilarious on a 2-year-old!). Pro mode lets you more granularly adjust settings for macro and white balance, and Virtual Shot gives you a sort of weird GIF effect that I'm not sure anyone really needs.

iphone 6 review, price and availability

Just as we expected, Apple announced the next versions of its best-selling smartphones, the iPhone 6S and 6S Plus, at its annual launch event in San Francisco. Also as we expected, the iPhone 6S looks identical to last year's 4.7-inchiPhone 6, reserving its most important alterations for the hardware interior.
The biggest, and most noticeable change to this year's set of phones is "3D Touch," a pressure-sensitive display technology that lets you push in to do new things on your phone. After getting a chance to check out the new iPhone 6S and 6S Plus briefly at Apple's San Francisco event, these were our impressions.

Design: Feels the same

No surprise, but the new iPhones have nearly identical hand feel and design. Put one in someone's hand, and there's no way they'd know if it was an "S" model or not.
True, there is a new color now, called rose gold (it basically looks like a blush pink, same as the new Apple Watch color option that the company announced). But as far as looks go, this extra shade is the extent of the changes you'll be able to visually detect between this year's and last year's phones.
Apple's emphasis on hardware upgrades over design development follows the pattern that the Cupertino-based company has long established: significant changes come in the even years and incremental updates in the odd. It's a move that could alienate buyers as much cheaper "premium" handsets compete with titans like Apple for market share.
However, significant updates to the iPhone 6S' camera technology, a new form of pressure-sensitive navigation called 3D Touch, and a faster processor all combine to keep the next-generation phone looking competitive enough to counter other top-tier handsets as we approach the year-end holiday rush.

Aerospace-grade aluminum and sturdier glass

Apple says that its phone may look the same as last year's model, but its iPhone 6S duo has achieved more inner strength. This time it uses a different grade of aluminum for its chassis, one that also has applications in the aerospace industry. They call it Series 7,000, and it's the same aluminum alloy Apple puts into its Apple Watch Sport. The company clearly hopes this reinforced material will help deflect against future "Bendgate" backlashes, where some customers complained that their 5.5-inch iPhone 6S phones "bent" after being sat on.
Apparently, a new type of chemically strengthened glass also tops the iPhone 6S, though the company hasn't confirmed if this is cover material from Corning's Gorilla Glass line or not.

Brand new 'force' touch: Subtle but effective

Apple has included a variation of Force Touch, which you find in different capacities on the Apple Watch and on some Mac trackpads. Called 3D Touch here, the iPhone 6S phones will adopt the same pressure-sensitive capability that calls up secondary menus and actions when you press and hold the screen.
Press down and you can pull up context-sensitive menus, switch apps or examine photos. Sound impressive? In this instance, it's really just a subtle riff on what already exists on iPhones: tapping and holding.
Another use is to access shortcuts from the home screen for your most frequent actions, say messaging a friend. And if you're in your email inbox, applying fingertip pressure to an element in the message will surface more information, like maybe the flight number on an emailed travel itinerary, for instance. (Apple called this concept "peeking in" during the live demo.)
Pressing harder on an app will likewise generate more options, like viewing all the photos of a contact's Instagram photo stream. In the context of a game, pressing harder could zoom you in to get closer to the action.
We're not sure why Force Touch was rebranded as 3D Touch, and it's not necessarily a clearer term for what it does. After using it for a bit, though, it's undoubtedly something you'd want on every smartphone, all things being equal. In a couple of years, it seems like it would become as standard as multitouch is today.
But the way it feels ends up coming across as pretty subtle. Menus gently pop up, photos slowly come alive. Like on the Apple Watch, the Taptic Engine haptics, which control the phone's buzzes and vibrations, emits more of a gentle pulse than a jarring vibration. Pressing in didn't cause a realistic, hard mechanical "click" in the same way that the new MacBook trackpads do. Instead, the implementation seems designed to feel invisible and comfortable, not weirdly magical.

New hardware inside

The biggest news here is the hugely upgraded front and rear cameras and video capability, but there are a few other tidbits here and there as well.

Cameras and video with more megapixels

A 12-megapixel camera is a huge jump for Apple, which has been holding onto its 8-megapixel sensors in its iPhone for years. Autofocus will pick up the pace, according to Apple, and color accuracy is a point of pride.
The 5-megapixel front-facing camera now brings the iPhone 6S on par with a lot of today's competing handsets. Of course, it includes the company's proprietary voice chat feature, FaceTime video. Here's something wildly different, though. Instead of including a dedicated flash for the front-facing camera, which only a few phones do, Apple is using the home screen to light up instead. This is meant to increase the brightness of those selfies even in low-light situations.
A few test selfies taken in the demo rooms looked really good, with crisper, richer color and details than previous iPhones.
A new feature you'll see in the camera, Live Photos is a default mode that turns stills into a video or GIF, basically, images that move. It's an automatic thing; all you have to do is take the picture like normal. When we took some shots in the crowded demo room, the iPhone seamlessly added Live Photo motion and sound. The Live Photo motion came out more like stop-motion or time lapse, however, than true video. It's also important to note that one Live Photo is about twice the file size as a regular photo. Couple that with the 4K video capabilities (more on that later), and you'll definitely need more storage space to accommodate.
Apple also joins rival phone makers in including 4K video recording, at 3,840x2,160-pixel resolution. You'll be able to take 8-megapixel camera photos while recording at this ultrahigh resolution. (The immediate benefit of shooting 4K video would be watching them later on a 4K TV.)
Just like last year's phones, the iPhone 6S Plus is the only model here with optical image stabilization, which helps correct blur from shaking hands.

Touch ID

The second-generation sensor promises to snap open the phone faster than before. Hopefully fingerprint authentication will also speed up.

Processor

Under the hood, we have an upgraded, proprietary A9 processor that continues Apple's theme of mystery when it comes to exactly what's going on in there. Though it's impossible to appreciate during our quick demo, what we do know is that this is Apple's third-generation 64-bit chip. Apple claims that the A9 is 70 percent faster than last year's A8 when it comes to the usual computing tasks (like opening an app, for example), and 90 percent faster at graphical tasks, like gaming.

Faster 4G LTE, Wi-Fi connections

Apple says it'll have the fastest forms of LTE Advanced, if that's supported where you live, and will also include support for the latest, greatest Wi-Fi networks.

iOS 9 all the way

The two new iPhones will run on iOS 9, mining all of those software enhancements, like a smarter Siri and up to three hours longer battery life, plus a new Low Power Mode. The updated operating system, which is currently in public beta, will arrive for phones on September 16. Meanwhile, read our full rundown of iOS 9 here.

Pricing and availability

The iPhone 6S and its 5.5-inch twin, the 6S Plus, will be open for preorder on September 12, with phones arriving in stores around the globe on September 25.
In the US, the 16GB version costs $650 outright and $100 on contract (see monthly installment pricing below). The 64GB version goes for $750 outright, and $200 on contract, and the 128GB model costs $850 all-in and the same $200 on contract (carrier contract rates may vary, so check yours for the final word).
In the UK, the iPhone 6S costs £539 (16GB), £619 (64GB) and £699 (128GB). In contrast, the 6S Plus will go for £619, £699 and £789, respectively.
In Australia, the iPhone 6S costs AU$1,079 (16GB), AU$1,229 (64GB) and AU$1,379 (128GB). The 6S Plus will go for AU$1,229, AU$1,379 and AU$1,529, respectively.

iPhone Upgrade Program

Apple has also introduced a new pricing plan, for the US only for now, that starts at $32 per month (for the 16GB version iPhone 6S) for 24 months, with the option to upgrade to a new iPhone each year, say from the 6S to next year's 7, to the 7S, and so on. (Apple sales numbers are healthier when you don't hold onto your phone for two years or longer.)
By way of example, US pricing breaks down like this. You'll need to check local retailers for support where you live.
iPhone 6SiPhone 6S Plus
16GB$32.45/month$36.58/month
64GB$37.45/month$40.75/month
128GB$42.45/month$44.91/month

Big enough changes?

Every year we ask ourselves if the enhancements to the S-series of iPhone are worth the purchase. This year, like every year, the answer is that it depends which phone you currently have. For a lot of people, the "S" versions are the ones to get: more polished, greater under-the-hood speed bumps. But they're also the less exciting-looking phones.
The 5S added Touch ID as its new big feature. On the 6S and 6S Plus, it's 3D Touch. 3D Touch could end up being a far more influential change to the iPhone, but it depends on which apps will use it. Odds are, until all iPhones have 3D Touch, it won't be heavily leaned on. But there's no way to know what 3D Touch really feels like until we use it for more than 10 minutes in a demo room.
Really, if you bought an iPhone 6 or 6 Plus last year, the most truly compelling upgrade is to the camera, which certainly sounds like a huge jump on paper. The iPhone 6 already takes terrific photos, so there's a lot of promise there for mobile photographers and avid selfie-shooters who can benefit from that front-facing flash. But again, how much better is this camera? Stay tuned.
If you have an older iPhone, such as iPhone 5S or earlier, the iPhone 6S is going to feel fast, fresh and powerful by comparison, and a pretty huge leap up. And for the extra $100 over the 6 models, it'll probably be worth the cost. The new processor speeds are impossible to vet out now, but on paper they're another serious boost...even if existing phones already are plenty fast enough.
But if you use a premium Android phone, will the iPhone 6S and 6S Plus feel exciting enough? Last year's 6 models certainly were. 3D Touch is new, but most of the other features on these new iPhones feel pretty familiar. Google's voice assistant already outperforms the current version of Siri on search accuracy and breadth of things it can do, and that will only expand with the next version of Google's Android software. We'll see how Siri in iOS 9, and always-on Siri in these new phones, stacks up.
As always, we won't know the full story until we review these phones. But there's a reason these iPhones shared the stage with new iPads, the Apple Watch and the Apple TV: on their own, they're not really surprising and exciting. But for those who have been waiting a while to get a new iPhone, these seem like excellent opportunities to upgrade.